Tactical Strategy Arcade — 5-Boss Campaign
Normal-Form Games, Best Responses & Indifference
“Every finite game has an equilibrium point in mixed strategies, where each player's strategy is optimal against those of the others.” — John F. Nash Jr., PNAS (1950)
| Row (I) \ Col (II) | Left (L) · prob q | Right (R) · prob 1−q |
|---|---|---|
| Top (T) · prob p |
u₁
u₂
|
u₁
u₂
|
| Bottom (B) · prob 1−p |
u₁
u₂
|
u₁
u₂
|
Iterated Prisoner's Dilemma & Folk Theorem Thresholds
“For cooperation to prove stable, the future must have a sufficiently large shadow.” — Robert Axelrod, The Evolution of Cooperation (1984)
| Rank | Automaton Strategy | Mean Payoff / Rd | Coop Rate | Head-to-Head Wins | Behavioral Diagnosis under Noise ε |
|---|
Evolutionarily Stable Strategies & the Replicator Simplex
“Natural selection does not require conscious foresight; strategy shares grow in proportion to their excess fitness above the population average.” — Taylor & Jonker, Math. Biosciences (1978)
Extensive-Form Trees, Credible Threats & Backward Induction
“A Nash equilibrium is subgame perfect if and only if the players' strategies induce an equilibrium in every subgame — ruling out non-credible threats.” — Reinhard Selten (1965)
The Shapley Value, The Core & Auction Revenue Equivalence
“The value of a game to player i is the average marginal contribution i makes across all n! possible arrival orders of the grand coalition.” — Lloyd S. Shapley (1953)
Part B (Auctions): In a First-Price Sealed-Bid auction with n bidders and CRRA risk aversion r ∈ [0, 1), optimal bid shading is b*FP(v) = [(n − 1)/(n − r)]v, whereas Second-Price (Vickrey) auctions remain dominant-strategy truthful (b*SP(v) = v).
| Arrival Order π ∈ S₃ | Marginal Δ₁(π) | Marginal Δ₂(π) | Marginal Δ₃(π) | Grand Sum v(N) |
|---|
Braess's Network Paradox & The Counterfactual Compendium
“Adding an extra zero-cost link to a congested road network can strictly increase the travel time of every single driver at Nash equilibrium.” — Dietrich Braess, Unternehmensforschung (1968)
Playable Strategic Gauntlet: Blotto, Level-k, Brinkmanship & Mutiny
“Strategy is not concerned with the efficient application of force, but with the exploitation of potential force — and the art of out-thinking an adversary who is trying to out-think you.” — Thomas C. Schelling (1960)
| # | Mode | Adversary | Your Move | Table Resolution | Verdict / Elo |
|---|---|---|---|---|---|
| No dispatches logged yet — launch a salvo, seal a guess, or fire a Truel round above. | |||||
Marginalia & Experiment Ledger (Archival Proof Log)
Stamped experiments across §1–§7 are recorded below with their exact parameter vector, classical theorem prediction, and perturbed outcome.
| Stamp # | Chapter | Game / Preset | Parameters & Perturbation | Classical Theorem vs. Simulated Twist |
|---|---|---|---|---|
| No experiments stamped yet — click "Stamp to Margin Ledger" in any chapter apparatus above. | ||||